Welcome to VAlgoLang’s documentation!¶
- Quick Start
- Language Tour
- Usage
- Contributing
- Customising Your Animation
- Python Library
- Data Structure
- Stack
- Array (1D)
- Array 2D
- Tree
- Constructor
- Inbuilt Functions
update_root(self, node)
check_if_child_will_cross_boundary(self, parent, child, is_left)
set_right(self, parent, child)
set_left(self, parent, child)
delete_right(self, parent)
delete_left(self, parent)
edit_node_value(self, node, text)
set_reference_right(self, parent, tree)
set_reference_left(self, parent, tree)
_resize_after_modification(self, animations)
check_positioning(self)
crossing_bottom_border(self)
crossing_left_right_border(self, offset_x, scale=10e9)
grow_if_small(self)
check_overlapping_children(self, node)
- Node
- Constructor
- Inbuilt Functions
set_left(self, node, scale)
set_left_mobject(self, shape, vgroup, scale)
set_right(self, node, scale)
set_right_mobject(self, shape, vgroup, scale)
set_reference(self, tree, scale, left)
edit_node_value(self, text)
highlight(self, color)
unhighlight(self)
set_radius(self, new_radius)
delete_left(self)
delete_right(self)
- Code Block
- Variable Block
- Subtitle Block
- Building Blocks
- Utility Functions