SleepNode

data class SleepNode(lineNumber: Int, sleepTime: ExpressionNode) : NoRenderAnimationNode

Sleep node

Adds wait to animation

Constructors

SleepNode
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fun SleepNode(lineNumber: Int, sleepTime: ExpressionNode)
Create empty Sleep node

Functions

component1
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operator fun component1(): Int
component2
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operator fun component2(): ExpressionNode
copy
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fun copy(lineNumber: Int, sleepTime: ExpressionNode): SleepNode
equals
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open operator override fun equals(other: Any?): Boolean
hashCode
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open override fun hashCode(): Int
toString
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open override fun toString(): String

Properties

lineNumber
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open override val lineNumber: Int
sleepTime
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val sleepTime: ExpressionNode