StartSpeedChangeNode

data class StartSpeedChangeNode(lineNumber: Int, speedChange: ExpressionNode, condition: ExpressionNode) : AnnotationBlockNode

Start speed change node

Used to mark where in the program a speed block starts

Constructors

StartSpeedChangeNode
Link copied to clipboard
fun StartSpeedChangeNode(lineNumber: Int, speedChange: ExpressionNode, condition: ExpressionNode)
Create empty Start speed change node

Functions

component1
Link copied to clipboard
operator fun component1(): Int
component2
Link copied to clipboard
operator fun component2(): ExpressionNode
component3
Link copied to clipboard
operator fun component3(): ExpressionNode
copy
Link copied to clipboard
fun copy(lineNumber: Int, speedChange: ExpressionNode, condition: ExpressionNode): StartSpeedChangeNode
equals
Link copied to clipboard
open operator override fun equals(other: Any?): Boolean
hashCode
Link copied to clipboard
open override fun hashCode(): Int
toString
Link copied to clipboard
open override fun toString(): String

Properties

condition
Link copied to clipboard
open override val condition: ExpressionNode
lineNumber
Link copied to clipboard
open override val lineNumber: Int
speedChange
Link copied to clipboard
val speedChange: ExpressionNode