Sleep

data class Sleep(length: Double, runtime: Double) : ManimInstr

Animation Functions

Constructors

Sleep
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fun Sleep(length: Double = 1.0, runtime: Double)

Functions

component1
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operator fun component1(): Double
component2
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operator fun component2(): Double
copy
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fun copy(length: Double = 1.0, runtime: Double): Sleep
equals
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open operator override fun equals(other: Any?): Boolean
getInstructionString
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fun getInstructionString(instruction: String, spread: Boolean): String
Get instruction string to be played using Manim
getRuntimeString
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fun getRuntimeString(): String
Get runtime string using runtime provided
hashCode
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open override fun hashCode(): Int
toPython
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open override fun toPython(): List<String>
Function for converting linear representation instruction to its corresponding Python instructions
toString
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open override fun toString(): String

Properties

length
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val length: Double = 1.0
render
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open val render: Boolean = false
Boolean to express whether instruction should be rendered in animation
runtime
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open override val runtime: Double
Runtime of instruction in animation