DefaultAnimationProperties

data class DefaultAnimationProperties(textColor: String?, pointer: Boolean, highlight: String?, animationStyle: String?, animationTime: Double?, render: Boolean?) : AnimationProperties

Default animation properties (to fall back on if any have not been defined by the user)

Constructors

DefaultAnimationProperties
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fun DefaultAnimationProperties(textColor: String? = "YELLOW", pointer: Boolean = true, highlight: String? = "YELLOW", animationStyle: String? = "FadeToColor", animationTime: Double? = null, render: Boolean? = true)
Create empty Default animation properties

Functions

component1
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operator fun component1(): String?
component2
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operator fun component2(): Boolean
component3
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operator fun component3(): String?
component4
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operator fun component4(): String?
component5
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operator fun component5(): Double?
component6
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operator fun component6(): Boolean?
copy
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fun copy(textColor: String? = "YELLOW", pointer: Boolean = true, highlight: String? = "YELLOW", animationStyle: String? = "FadeToColor", animationTime: Double? = null, render: Boolean? = true): DefaultAnimationProperties
equals
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open operator override fun equals(other: Any?): Boolean
handleColourValue
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fun handleColourValue(color: String?): String?
Handles color value to be passed to Python
hashCode
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open override fun hashCode(): Int
toString
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open override fun toString(): String

Properties

animationStyle
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open override var animationStyle: String?
animationTime
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open override var animationTime: Double? = null
borderColor
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open override val borderColor: String? = null
highlight
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open override val highlight: String?
pointer
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open override val pointer: Boolean = true
render
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open override val render: Boolean? = true
textColor
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open override val textColor: String?