Position Properties
data class PositionProperties(x: Double, y: Double, width: Double, height: Double)
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Position properties (to assign which area on screen an object can occupy in the final animation)
Constructors
PositionProperties
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fun PositionProperties(x: Double, y: Double, width: Double, height: Double)
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Create empty Position properties
Functions
calculateManimCoord
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component1
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component2
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component3
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component4
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